Why Design Your Own Levels When Your Computer Can Do It? by Thomas Gebert | Lambda Days 2023

Conference: Lambda Days 2023

Year: 2023

✨This talk was recorded at Lambda Days 2023. If you're curious about our upcoming event, check https://lambdadays.org ✨ Anyone who has played Minecraft, The Binding of Isaac, or Diablo has experienced the wonders of procedurally-generated levels in a video game, but very few ponder of the algorithms being used to drive such innovations. In this talk, we will give a brief introduction to computer graphics in WebGL, a rundown of level generation algorithms, and explain good and bad of using ClojureScript to do it all. Let's keep in touch! Follow us on: 💥Twitter: https://twitter.com/LambdaDays 💥LinkedIn: https://www.linkedin.com/company/lambda-days 💥Facebook: https://www.facebook.com/lambdadays 💥Mastodon: https://genserver.social/codesync