Felix Lopez - Understanding gossip protocols | Code Mesh LDN 18
This video was recorded at Code Mesh LDN 18 http://bit.ly/2P7SPII Get involved in Code Sync's next conference http://bit.ly/2Mcm4aS --- UNDERSTANDING GOSSIP PROTOCOLS by Felix Lopez THIS TALK IN THREE WORDS: Understanding Gossip Protocols TALK LEVEL: Beginner ABSTRACT In large Distributed Systems knowing the state of the whole system is a difficult task which becomes harder as we increment the number of nodes. There are too many nodes to communicate with and many algorithms that solve the problem tend to grow linearly with the number of nodes. The underlying network is a problem too, we can’t rely on hardware solutions as they wouldn’t be available in the cloud (e.g. Multicast). It’s also really complex to maintain an updated graph of nodes and even to store the graph itself, in large systems. Many distributed systems nowadays rely on Gossip protocols to share the state of the system among the nodes because they avoid these problems. A Gossip protocol is a communication protocol, a way of multicasting messages inspired by epidemics, human gossip, and social networks. Read the full abstract: http://codesync.global/speaker/felix-lopez/ --- THE SPEAKER - FELIX LOPEZ Research Master Félix López is Engineering Manager at Gocardless, During his career, he has worked on web development, video games, distributed systems and applications for the currency exchange market. He holds a Research Master in Intelligent Systems (including neural networks, speech processing, data mining, etc.). He is interested in Distributed Systems and Machine Learning. More on Felix Lopez: http://codesync.global/speaker/felix-lopez/ --- CODE SYNC & CODE MESH LDN 18 Code Mesh LDN is powered by Code Sync. Code Mesh LDN 18 was sponsored by WhatsApp, Toyota Connected, Erlang Solutions, TEAMango, and aeternity. CODE SYNC Website: www.codesync.global Twitter: www.twitter.com/CodeMeshIO Facebook: https://www.facebook.com/CodeSyncGlobal LinkedIn: https://www.linkedin.com/company/code-sync/ Mail: info at codesync.global #CodeMesh #GossipProtocols #DistributedSystems