Brujo Benavides - OTP behaviours and how to behave around them | Code BEAM SF 19
This video was recorded at Code BEAM SF 19 http://bit.ly/2T3Do0U Get involved in Code Sync's next conference http://bit.ly/2Mcm4aS --- OTP BEHAVIOURS AND HOW TO BEHAVE AROUND THEM by Brujo Benavides THIS TALK IN THREE WORDS: OTP Behaviours Basics TALK LEVEL: Beginner ABSTRACT One of the first things every newcomer faces when they meet OTP are behaviours. The general explanation for them is usually along the lines of """"they're like interfaces for OOP"""". While that's somewhat accurate, it's also misleading and introduces a lot of confusion on how and when to use the existing behaviours and when it's reasonable to define your own ones. In this talk, Brujo will explain what behaviours are, how they should be used, and how to create and expose new ones if you ever need to. Read the full abstract: https://codesync.global/speaker/brujo-benavides/ --- THE SPEAKER - BRUJO BENAVIDES Erlang Battleground author, software engineer at AdRoll, SpawnFest organiser Erlang Developer, Blogger & Trainer. Working at AdRoll through BairesDev. Community manager and organizer of SpawnFest, BeamBA, and SAtG. More on Brujo Benavides: https://codesync.global/speaker/brujo-benavides/ --- CODE SYNC & CODE BEAM SF 19 Code BEAM SF is powered by Code Sync. Code BEAM SF 19 was sponsored by WhatsApp, The RealReal, Brex, Erlang Solutions, 2600Hz, PagerDuty, and aeternity. CODE SYNC Website: www.codesync.global Twitter: www.twitter.com/CodeBEAMio Facebook: https://www.facebook.com/CodeSyncGlobal LinkedIn: https://www.linkedin.com/company/code-sync/ Mail: info at codesync.global #OTP #Behaviors #Erlang